Monday, 6 September 2010

Types of Games

Photorealism or photorealistic: games are games which are visually realistic. The powerful graphics engine makes graphics which have a life like feel, they look like real life. The games that use this are usually Xbox 360 games and PS3 games which gives a HD picture. Some examples of Photorealism games are: Gran Turismo 5 and Call of Duty on Xbox 360.

Cel-Shading games are more arty and cartoon like in which they are presented usually they are on consoles like the Wii and the XBOX. Examples of this are: XIII for the Xbox and Super Paper Mario for the Wii.








Abstraction is giving the games an unrealistic feel and therefore feel different when you play them, usually these games come out on the handheld consoles and some home consoles. Examples of thiese are: Patapon and Lemmings for PSP.

Exaggeration is like Photorealism, but the people's facial features are exaggerated and the game play is more adventure type and quest like games like the Final Fantasy 13 for Xbox 360. They're also featured in beat 'em ups like BlazBlue for the Xbox 360 and handheld consoles Scribblenauts on the Nintendo DS where your character has a square head with eyes very far apart.

2-D or 3-D games - What Are They and Examples

2-D games is short for 2-Dimensional usually these kind of games are more retro and older however some do make it to the Seventh Generation consoles, (Xbox 360, PS3). 2-D games are defined as 2-D games as it has no depth meaning that you can't look around the objects. As shown in Sonic the Hedgehog for the Sega Megadrive and Super Mario Bros for the NES. The 2-D games are still around for Flash games on the PC, examples include: Sonic the Hedgehog (Unofficial) and Flash Pacman.

However, there are 3-D games; 3-D stands for 3-Dimensional. 3-D games are more realistic and gives the game a more life like atmosphere, the N64 given the start to 3-D games; this is true to today with the Seventh Generation Consoles, there are great games for PS3, Xbox 360, Wii. An example of this is COD 4 for the Xbox 360.


 This game has 3-D graphics using the 3 dimensions, (height, width and depth). The consoles are really powerful and can withstand the graphics engine. Also beat 'em ups use this as well, some examples of these are Soul Calibur 4 and Tekken 6, both games share between Xbox 360 and PS3.






These games use 3-D modelling to make the environment realistic and life like and the floor also breaks.

Super Smash Bros Brawl Box Art

I like the artwork to this game because I think the blue background matches the beat em up genre. Also the characters on the artwork suggest that there are a wide range of characters. The box art relates to the game by having Mario having his hands clenched and is ready for a fight. This helps the game to sell because the range of characters and the fact it has Wi Fi connection gets gamers to buy the game. The target market of this title is 7 years and over because it has cartoon violence. I reckon that it hits the target market by having customisable characters and a huge range as well. If I could change anything about the artwork I would take Pikachu and Ash out and put R.O.B the robot and Sonic the Hedgehog because there will be an ongoing rivalry between SEGA and Nintendo.